Front Mission Evolved
I was responsible for five of the multi-player missions; models (including some repurposing assets and textures from full levels), textures, lighting and post FX. I helped to check and finalize throughout the game; collision , nav-mesh and, bug fix the game to final publish.
Screen Shots:



I made materials and textures for the cockpit of the WANZER that is in the in game cinematic.
Screen Shots:
I made materials and textures for the cockpit of the WANZER that is in the in game cinematic.