Front Mission Evolved

I was responsible for five of the multi-player missions; models (including some repurposing assets and textures from full levels), textures, lighting and post FX.  I helped to check and finalize throughout the game; collision , nav-mesh and, bug fix the game to final publish.
Screen Shots:




I made materials and textures for the cockpit of the WANZER that is  in the in game cinematic.

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